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FBS: Escape the Sewers

Developed an endless scrolling game in Unity that features randomly generated obstacles and increasing difficulty over time. Players take on the role of a determined piece of poop trying to escape the sewers, avoiding hazards such as clogs and flushes while aiming to survive as long as possible. The project showcases skills in Unity development, C# scripting, and game mechanics design, all wrapped in a lighthearted and original concept.

Project Type: Game Development  

Year: 2025

Software Used

Unity, Affinity Designer, Adobe Animate, Adobe Illustrator, Visual Studio Code

​FBS: Escape the Sewers

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